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Advanced [show]


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and grey tie. His tied-back hair is silver. He has brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Gifted from a young age, Cockaby studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cockaby took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted, Philantrophist. Flaws: Fearful. Bonds: Job, Nature. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Cockaby Timbers, Male Gnome Wizard 13
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 11
Hit Points 100 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 20 (+5)12 (+1) 14 (+2)16 (+3)
Skills Deception +7, History +5
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). A roughly beaten golden orb (180 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1200 gp). Gold and ruby ring (3000 gp). A roughly beaten golden orb (180 gp). Old masterpiece painting (1200 gp). 1 Minor magic item.


Social Check DCs


Duvamil Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and is generally well dressed albeit a few years behind the times. Her silver hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She has achieved small success as a Sculptor.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Aggressive tone

Attributes [hide]

Duvamil Oomtrowl, Female Gnome Cleric 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Amethyst (110 gp).


Social Check DCs


Creega Hampton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has wavy silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Mayor, who enjoyed hunting, Creega was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Professionalism, Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Creega Hampton, Female Half-Orc Commoner 1
Medium (4'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gormogord Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy, self-centered, vain, and jealous.

History: Born to a Adventurer, his father struggled to pay the bills. In his 17th year, his parents were killed by a gnolls raid, leaving Gormogord alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Athletic. Flaws: Terse, Selfish. Bonds: Attractive, Poor, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Gormogord Fastfoot, Male Halfling Adept 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. Her hair is white and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She found a children's book about a Gnome Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Mardnab Scheppen, Female Gnome Barbarian 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)17 (+3) 14 (+2)17 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Infernal, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 40 gp.


Social Check DCs

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