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NPC Generator

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Advanced [show]


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple red robe with green stripes complete with hood. He has no hair. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Halfling conditions. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Merchant

Voice: French accent

Attributes [hide]

Hupe Stoutman, Male Halfling Expert 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. Sardonyx (50 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Spear Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is typically in his Slave Trader uniform. His gray fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in the west, but his parents moved at a very young age to the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Spear Of Wine, Male Tabaxi Fighter 18
Medium (6'4") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 126 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Perception +9, Stealth +8
Senses Passive Perception 18
Languages Common, Terran, Gnoll, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). A small bag of saffron. (40 gp). Fire opal pendant on a fine gold chain (1800 gp). Finely wrought small gold bracelet (40 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (200 gp). An abacus with copper, silver and gold markers (40 gp). Fire opal pendant on a fine gold chain (1800 gp). Sapphire pendant on gold chain (1500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (1000 gp). Silver ewer (40 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (1000 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). 1 Medium magic item.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. His hair is white and curly. His eyes are green and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Beloril lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Justice, Impeccable. Flaws: Impulsive. Bonds: Family, Nature. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Beloril Eversharp, Male Dwarf Monk 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Ruloth Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black shirt with thin tan vertical stripes and brown pants. Her scarlet crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born blind and as such lacked many opportunities for work. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To clean up the streets; and a need for knowledge about a nearby landmark

Flaws: Disease, Secretive. Bonds: Attractive, Immigrant, Guardian. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Ruloth Turnuroth, Female Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 18 (+4)10 (+0)
Skills Perception +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Oren Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor, and he perpetually has his flail ready. He has wavy golden hair. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Oren would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Oren was born in the south. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Fighting, Persistence. Bonds: Job, Military, Adventurer. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Oren Bigheart, Male Halfling Barbarian 10
Small (3'4") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 118 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +6

Possessions: 2200 gp. Azurite (15 gp). Banded agate (15 gp). Aquamarine (1300 gp). Star ruby (1500 gp). Chalcedony (50 gp). Golden pearl (100 gp). White pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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