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Advanced [show]


Aasathra Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her crest is cut close to her head. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small mountains village. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: A deep hatred of orcs; and many orcs want her driven away

Flaws: Disease. Bonds: Rich, Adventurer, Nature, Attractive, Enemies. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Aasathra Gygazzylyshrift, Female Dragonborn Rogue 14
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 8
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)8 (-1) 13 (+1)19 (+4)
Skills Athletics +3, Performance +9
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple +9

Possessions: 5000 gp. 1 Minor magic item.


Social Check DCs


Sarah Clayton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, grey cloak. Her auburn hair is knotted and matted. Her skin is flawless and her blue eyes scan people very quickly.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Criminal record, Adventurer. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Sarah Clayton, Female Human Fighter 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp. Amber (140 gp).


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, blue shirt, and grey tie. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Ombul Goodearth, Male Halfling Wizard 10
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 280 pp.


Social Check DCs


Cumpen Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'6" and wears a blue deerstalker hat and blue clothes. Her deerstalker hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She dislikes all the random violence that takes place in the south. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Cumpen was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Pacifist, Justice. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Cumpen Albaratie, Female Gnome Adept 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)8 (-1) 18 (+4)17 (+3)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 90 gp. Deep green spinel (90 gp). Jasper (50 gp). Red-brown spinel (90 gp).


Social Check DCs


Windy Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean pastel cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His gray fur is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Windy was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Fearful. Bonds: Slave, Poor, Adventurer. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Windy Running, Male Tabaxi Druid 4
Medium (5'0") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 15 (+2)17 (+3)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Orc, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 5000 sp. 1 Chain shirt. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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