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NPC Generator

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Advanced [show]


Wiggens Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His chestnut hair is thinning but still full. His thin eyebrows rest above his beady violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Wiggens lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Guardian, Family. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Wiggens Garrick, Male Gnome Rogue 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 18 (+4)15 (+2) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Hugh Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His hair is long and red with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. He has a tattooed face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His mother raised him in a mountain cabin. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by brigands. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Nature. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Tiltathana, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Persuasion +2, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Mamnen Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'6" and typically wears black cloth garments or leather armor. His left leg appears badly burned and disfigured. He wears his purple hair up. His eyes are red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: From birth he was tutored by a cruel and relentless mentor. Mamnen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mamnen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Disciplined. Flaws: Fearful. Bonds: Mentor, Criminal record. Occupation: Crown-heir

Voice: French accent

Attributes [hide]

Mamnen Cacophony, Male Tiefling Commoner 8
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)18 (+4) 9 (-1)11 (+0)
Skills Medicine +2, Religion +7
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Gnoll, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1100 gp. Violet garnet (1200 gp). Red spinel (120 gp). Brown-green garnet (120 gp). Rock crystal (20 gp). Lapis lazuli (15 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her auburn hair is singed and shortened. Her eyes are green.

Personality: She is a Bather first and foremost. She believes firmly that knowledge should be universal. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To be a Bookbinder again.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Andry Greenbottle, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He tends to wear a grey poncho over his likewise colored trousers and shirt. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Dalgal Bigtoe, Male Dwarf Bard 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 100 sp.


Social Check DCs

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