Medrash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. His deerstalker hat is riddled with cuts and holes. He has red eyes.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Medrash has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Job. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp.
Nija Verity, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She wears rags and sports a simple walking cane. She has a hunchback. Her dark red hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Nija was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Insane, Antagonistic, Racist. Bonds: Poor, Religious. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 15 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. Rhodochrosite (12 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Patrin Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He has rusty crest. He has a dull look in his red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Patrin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the north. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Poor, Adventurer. Occupation: Marshal
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 13)
Armor Class 7
Hit Points 127 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 17 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +1 / 4d4-3, Grapple -1
Possessions: 2000 gp. Aquamarine (1100 gp). White pearl (40 gp). Lapis lazuli (9 gp). Rock crystal (50 gp). Chalcedony (50 gp). Bloodstone (50 gp). Deep blue spinel (1100 gp). Red garnet (40 gp). Red garnet (40 gp). 1 Minor magic item.
Verna Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is typically in her Stableman uniform. Her hair is blonde and curly. Her eyes, though not visible through her cowl, are blue.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp. Freshwater pearl (7 gp). 1 Masterwork Uncommon Weapon.
Melissa Wharton, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears a brown coat over a black low-cut shirt, and a small hat upon her head. Her skin is also unnaturally pale. Her brown hair is singed and shortened. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in a small mountains village. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and retire the richest woman in the south
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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