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NPC Generator

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Advanced [show]


Isabella Allerton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in a small village she learned the ways of the warrior from her father. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Isabella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Fighting, Athletic. Flaws: Insane, Depressed, Fearful. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Isabella Allerton, Female Human Barbarian 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)15 (+2) 17 (+3)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs


Aramil Caphaxath, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has a small bristly mustache and wavy golden hair. He has hazel eyes and a violet hat with a black feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Sensitive, Depressed. Bonds: Adventurer, Poor. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Aramil Caphaxath, Male Half-Elf Wizard 3
Medium (5'1") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)17 (+3) 16 (+3)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Mary Wharton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears brown trousers with pastel and black striped suspenders. She wears various colorful collared shirts. With wild chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Brewer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insomniac, Insane. Bonds: Religious, Criminal record. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Mary Wharton, Female Human Paladin 5
Medium (5'9") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His blonde hair is still thick. His brown unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: Born to a Barber, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Religious, Poor. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Orsik Ungart, Male Dwarf Sorcerer 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His fur is short and beige. His hazel eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Dynamic would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Performer, his mother struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He is terrified, and will act out of fear; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Fearful. Bonds: Military, Poor, Family. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Dynamic Prim Posies, Male Tabaxi Fighter 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +6, Insight +0
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +0

Possessions: Just what you see.


Social Check DCs

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