Symma Welber, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her sai always slung over her shoulder. She has a moderate pudge and is not very fit. She keeps her long auburn hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: When she was but 8 years old her parents immigrated from the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She is content; and balancing her hectic life and new knight responsibilities is difficult
Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 96 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 20 (+5) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp.
Egelina Hackney, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears a brown wide-brimmed hat and brown clothes. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is calm most of the time but flees social interaction. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to loving parents in a slum to the west. A gifted student she started as a Detective, but she got bored and became a Junk Dealer. She hasn't been sleeping well lately.
Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Insomniac, Shy, Mundane. Bonds: Poor, Job. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Ignan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 3000 sp. Sard (80 gp). Pink pearl (60 gp). Emerald (1400 gp).
Eldeth Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'10" northern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is matted, messy, and big. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the north to a Locksmith, Eldeth learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Wants to raise her children well; and to be a brewer again
Ideals: Disciplined, Fighting. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Damakos Muse, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an entirely green suit with blue socks and a vest with buckled shoes. His hair is purple, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Selfish. Bonds: Attractive, In love, Religious, Nature. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +3
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp).
Moon Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown fur is lengthy. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She comes from a rich eastern family. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She now mingles about in high society.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Athletic. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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