Myria Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of whips on her belt, each one with a aquamarine on the hilt. She has wavy brown hair. She is very pretty but has cold, dead eyes.
Personality: Myria hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Fortune-teller business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has achieved small success as a Fortune-teller.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Ideals: Fighting, Artistic, Logical. Bonds: Rich, Attractive, Job. Occupation: Fortune-teller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 90 pp. Iolite (60 gp). Smoky quartz (60 gp). Red spinel (150 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Faran Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He wears a wide-brimmed hat to hide his balding. His eyes are blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is frequently practicing swordplay.
History: Born in the north to a Brewer, Faran learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Faran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faran. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He has comitted a past crime that haunts him to this day; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Military, Job, Criminal record. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 32 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 500 gp.
Vrondiss Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears green leather gloves, a green jacket, and tight pants. His crest is short and red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Vrondiss was born on a far northern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure.
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich, Immigrant. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 800 sp. White pearl (40 gp).
Richard Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He wears a top hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.
Motivation: Wants a kiss; and wants his loneliness to end
Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Adventurer, Family, Has a crush. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Diesa Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'9", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. This green eyed easterner is not easily forgotten.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born in the east, but her parents moved at a very young age to the north. Diesa was born on a far eastern plains where she grew up under the tutelage of her father, an expert Interpreter. She left for the east, certain she would find work there.
Motivation: Her religion dominates her actions.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Religious. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
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