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NPC Generator

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Advanced [show]


Gomory Pain, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears silk and lounges about seductively. She has moderate length chestnut hair. She has gleaming, smiling red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.

History: Born in a small village she learned the ways of the warrior from her mother. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Gomory and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she seems to be bored by most things

Ideals: Joker, Fighting. Flaws: Lazy. Bonds: Attractive, Nature. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Gomory Pain, Female Tiefling Expert 5
Medium (4'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 8 (-1)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Quespa Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered grey stockings. She has a slight overbite and is overall scrawny. She wears a colorful flower in her scarlet crest. Her eyes are red and catlike.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Bounty Hunter profession.

History: The child of a Bounty Hunter, who enjoyed hunting, Quespa was taken on many hunting expeditions. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has achieved small success as a Unemployed.

Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her brother

Flaws: Insomniac. Bonds: Attractive, Job, Nature, Family. Occupation: Unemployed

Voice: Complex vocabulary, royal

Attributes [hide]

Quespa Qyxpahrgh, Female Dragonborn Warlock 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 26 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her pickaxe. Her gray fur is lengthy and is close to two feet long. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She has drifted from career to career and currently works as a Server.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Server

Voice: American accent

Attributes [hide]

Elegant Mirror, Female Tabaxi Rogue 17
Medium (6'5") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 64 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Investigation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (40 gp). Cloth of gold vestments (60 gp). Golden circlet with four aquamarines (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Emma Huxley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. Her auburn hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Emma lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Justice. Bonds: Attractive, Family, Criminal record. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Emma Huxley, Female Human Warlock 11
Medium (4'9") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 17 (+3)11 (+0)
Skills Medicine +7, Stealth +7
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 2000 gp. Jet (140 gp). Violet garnet (300 gp). Black opal (1500 gp). Onyx (20 gp). Moss agate (13 gp).


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man wears a brown coat over a white low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length black hair. His amber eyes peer out from beneath his broad brown hat.

Personality: Calm and collected, he is a well trained Sage. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well; and wants to work out more often

Ideals: Athletic, Fighting. Bonds: Job, Family, Immigrant. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Charles Mitchell, Male Human Monk 7
Medium (5'7") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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