Bertram Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not trust anyone and sleeps with one eye open.
History: Born in the west to a Architect, Bertram learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Flaws: Shy, Insomniac. Bonds: Job, Adventurer, Family. Occupation: Architect
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Symma Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She usually wears her blue robe and has her quarterstaff always slung over her shoulder. She has a moderate pudge and is not very fit. Her long red hair is drawn into a two foot long braid. Her eyes are a pleasant green.
Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Gifted from a young age, Symma studied abroad. A gifted student she started as a Doctor, but she got bored and became a Barkeep. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Job, Enemies. Occupation: Barkeep
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Half-Plate.
Kasdeya Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her purple hair is greasy and uncared for. Her black unseeing eyes seem to look past you.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She has passion for adventuring and risk; and wants to raise her children well
Flaws: Ugly, Disease. Bonds: Adventurer, Family, Poor. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 1000 sp. Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item.
Karg Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his red hair in a pixie cut. This hazel eyed easterner is not easily forgotten.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Half-Orc Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Job, Adventurer. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 500 gp. White pearl (150 gp). Black opal (700 gp). Malachite (12 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.
Spear Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing colorful clothing, dressed as a Jeweler. Her cinnamon fur is long and unkept. She wears large thick round spectacles.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: Born to a pair of adventurers, Spear grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and she desires power and/or immortality
Ideals: Philantrophist, Persistence. Flaws: Ugly, PTSD. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 2 Tanglefoot bags. 4 Smokesticks. 4 Alchemist’s fire. 3 Antitoxin.
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