Arumawann Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His long silver hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. Arumawann was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arumawann decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Job. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Eberk Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large grey jacket. He has a moderate pudge and is not very fit. He sports a long chestnut beard, and similarly colored long hair. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Spice Merchant. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of a Miner, who enjoyed hunting, Eberk was taken on many hunting expeditions. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Miner, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Job, In love, Nature, Family. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1400 sp. Violet garnet (200 gp). Deep blue spinel (200 gp). Banded agate (7 gp).
Vanchu Ramsay, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left leg. She is dressed in a clean white cloak covering her clean studded leather. Her hair is golden and very short. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Optimist, Entrepeneur. Flaws: Insane, Shy. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 500 gp. Azurite (14 gp). Deep green spinel (90 gp). Sard (50 gp).
Ermina York, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears skinny pants and wears a brown and white robe with the hood down. She keeps her blonde hair in a pixie cut. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. As long as the job gets done she does not care how it got done.
History: She got into the Courier business at a young age. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and sabotage a competitor
Ideals: Athletic, Professionalism. Flaws: Ugly, Emotional. Bonds: Job. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 78 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 600 gp. Fiery yellow corundum (1500 gp). Jasper (30 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). Obsidian (4 gp). Silver pearl (100 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Everleigh, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His hair, while still mostly golden, has prominent grey streaks. His gray unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Shane was born with his mother's beautiful face. Through the years after Shane was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shane's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: An old rival family wants him found; and he's repulsed by the pc
Ideals: Gifted. Flaws: Disease, Shy, Antagonistic. Bonds: Attractive. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +4
Possessions: 3000 gp.
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