Senteq Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears a tan coat over a violet low-cut shirt, and a top hat upon his head. He wears his silver hair up. His eyes are violet.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also hits on women, regardless of circumstances.
History: He was born the only child of a wealthy merchant. Senteq was born on a far northern forest where he grew up under the tutelage of his father, an expert Body Guard. Days after completing his studies, news broke out that his hometown was attacked by illithids. Senteq was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is terrified, and will act out of fear; and wants his loneliness to end
Ideals: Entrepeneur. Flaws: Fearful. Bonds: Enemies, Has a crush, Immigrant. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
Shifting Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is black, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Adventurer for hire.
Motivation: She is greedy.
Ideals: Athletic. Bonds: Rich, Attractive, Job, Religious. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp. Carnelian (60 gp).
Cloak Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He is dressed in a clean pastel cloak covering his clean studded leather, and his gloved hand is found clutching a flail. He keeps his gray fur in a flapper bob. His fierce hazel eyes like to dwell on things.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Cloak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 10th year, his parents were killed by a illithids raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Rich, Enemies. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Giant, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 4000 sp.
Valafar Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has a hunchback. His silver hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Valafar embodies much of what other species detest in the Tieflings. He is lazy and tries to find solutions quickly.
History: He was born in the south. Valafar was born on a far southern desert where he grew up under the tutelage of his mother, an expert Fletcher. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1000 pp. Brass mug with jade inlays (300 gp). Carved bone or ivory statuette (70 gp). Carved bone or ivory statuette (70 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Jeweled anklet (3000 gp). Jeweled gold crown (8000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Silver comb with moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1100 gp). Jeweled gold crown (8000 gp).
Nurkara Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" western woman, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair is always cut to a buzz. Her eyes are likewise hazel.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: When she was but 5 years old her parents immigrated from the west. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Due to her spouse's obsession with being a Fortune-teller they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: An old rival family wants her found; and to reunite with her absent father
Flaws: Ugly, Shy. Bonds: Family, Immigrant, In love. Occupation: Fisher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1800 sp. 1 Masterwork Common Melee.
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