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NPC Generator

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Advanced [show]


Bendoo Fawcett, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.

History: Bendoo was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She was granted arcane powers by her dying sister.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Rich. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Bendoo Fawcett, Female Half-Orc Druid 2
Medium (4'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 8
Languages Common, Orc, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs


Beiro Amastacia, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan costume with the symbols of strength on his torso. His hair, while still mostly blonde, has prominent grey streaks. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Marshal. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. When Beiro reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and he is greedy

Ideals: Logical. Bonds: Job, Rich, Military, Guardian. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Beiro Amastacia, Male Elf Ranger 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)18 (+4) 14 (+2)11 (+0)
Skills Perception +4, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 180 gp.


Social Check DCs


Kyle Thackeray, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is kept up in a ponytail inside a broad hat. His blue eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: An old rival family wants him found; and he has decided he is irredeemable

Flaws: Depressed, Shy, Ugly. Bonds: Criminal record, Family. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Kyle Thackeray, Male Human Monk 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Salanop Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tan vest and prefers grey and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her long red hair reaches down to her waist. She has hazel eyes and a tan hat with a grey feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.

Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence, Artistic. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Salanop Murnig, Female Gnome Wizard 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 24000 sp. Golden pearl (150 gp). Moss agate (14 gp). Jet (150 gp). Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Savaran Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. Her rusty crest is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: She never swears and excessively uses polite adverbs when speaking. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Savaran took refuge in the ruined castle and found the beat up mace and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Ideals: Optimist, Impeccable. Flaws: Impulsive. Bonds: Nature, Adventurer. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Savaran Yarjerit, Female Dragonborn Warlock 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 8 (-1)16 (+3)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 310 gp.


Social Check DCs

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