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NPC Generator

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Advanced [show]


Tiaathque Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large tan jacket, and is pretty ugly. Her white hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Pacifist. Flaws: Ugly, Insomniac, Insane. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Tiaathque Meliamne, Female Elf Wizard 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 600 sp.


Social Check DCs


Melech Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His blue hair is knotted and matted. His white unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Healer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Nature. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Melech Ambition, Male Tiefling Adept 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 11 (+0)18 (+4)
Skills History +6, Performance +7
Senses Passive Perception 10
Languages Common, Infernal, Auran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears bulky brown painted plate armor. His black hair and beard is wavy and long. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was granted druidic powers by his dying sister.

Motivation: Wants to raise his children well; and money/treasure

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Reynard Marley, Male Human Expert 8
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 11 (+0)13 (+1)
Skills Deception +4, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 4000 sp. Jade (70 gp). Chalcedony (60 gp). Black opal (1500 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mastema Luck, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her ceremonial dagger. She has a slight overbite and is overall scrawny. Her blue hair is knotted and matted. Her eyes, though not visible through her cowl, are silver.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She feeds upon the attention of others.

History: A powerful brothel owner made her what she is. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is a bit of a kleptomaniac

Ideals: Persistence. Bonds: Attractive, Mentor, Criminal record. Occupation: Miner

Voice: Old Prospector

Attributes [hide]

Mastema Luck, Female Tiefling Wizard 2
Medium (5'4") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Druidic, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 230 gp. Brass mug with jade inlays (200 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Darkwood Shield.


Social Check DCs


Shivering Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is renowned for her bright pastel dresses and hats. She is bristling with hidden weapons, mostly shortspears and halberds. She has styled her red fur well, parting it to the right. Her half smiles and green eyes are beguiling and draw you in.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Shivering was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Being a Stylist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Attractive, Enemies, Poor. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Shivering Blossom, Female Tabaxi Aristocrat 20
Medium (5'9") Tabaxi, True Neutral (CR 20)
Armor Class 11
Hit Points 59 (20d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Deception +7, History +8
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +8 / 5d10+2, Ranged +7 / 5d10+1, Grapple +2

Possessions: 8000 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (2400 gp). Jeweled electrum ring (8000 gp). Cloth of gold vestments (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved bone or ivory statuette (30 gp). 1 Major magic item. 1 Major magic item. 1 Major magic item.


Social Check DCs

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