Zephan Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Doctor. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Doctor and found it very stressful. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Doctor
Voice: French accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 4 Tanglefoot bags. 4 Thunderstones. 1 Everburning torch. 1 Everburning torch.
Einkil Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey cloak. His blonde hair is greasy and uncared for. He has several tiny opal earrings on each ear.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across
History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Religious. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 gp. 1 Superior lock.
Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in blue turtlenecks beneath a brown coat with black slacks. He has done his best to style his golden hair to look like a famous performer. His ears are large.
Personality: Eccentric and domineering, Arumawann will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Arumawann hails from a village terrorized by illithids. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He used his abilities to trick people and travel the world for free.
Motivation: Revenge; and he is a bit of a kleptomaniac
Ideals: Extrovert. Flaws: Ugly. Bonds: Criminal record, Enemies, Slave. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 81 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 700 pp. Jet (40 gp). Alexandrite (200 gp). Hematite (7 gp). Smoky quartz (60 gp). Obsidian (7 gp). Smoky quartz (60 gp). Iolite (60 gp). Lapis lazuli (7 gp). Black pearl (200 gp). Red-brown spinel (40 gp). Tiger eye turquoise (7 gp). Jasper (60 gp). Tiger eye turquoise (7 gp). Red-brown spinel (40 gp). Eye agate (7 gp). Sard (60 gp). 1 Minor magic item.
Malquis Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she usually wears her violet robe and has her halberd always slung over her shoulder. Her auburn hair is styled in orderly dreadlocks. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She is an amazing painter.
History: Malquis was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Family, Adventurer. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Aquan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barendd Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Bellfounder business at a young age. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Bellfounder.
Motivation: He'd like to take his coworkers down a peg; and to be a servant again
Ideals: Logical. Bonds: Poor, Attractive, Job. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Celestial, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1600 sp.
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