Everard Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.
Motivation: To get a good night's sleep; and marry his brother to traveling adventurers
Ideals: Justice, Gifted. Flaws: Insomniac, Shy. Bonds: Family. Occupation: Masseuse
Voice: Australian accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Large well-done wool tapestry (200 gp).
Torbera Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a yellow coat with grey slacks. She is portly but not overly obese. Her black hair is thinning but still full. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Merchant.
Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Rich. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp.
Eloise Clapham, Female Human [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She carries with her a set of kukris on her belt, each one with a topaz on the hilt. Her auburn hair is smooth and relatively long. She is baby faced.
Personality: Prone to second guessing herself, she comes off as nervous. Eloise enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Nothing but the best is good enough for her; and many illithids want her driven away
Ideals: Fighting, Impeccable. Flaws: Shy, Hedonist. Bonds: Criminal record, Enemies. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
Emerald Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in brown turtlenecks beneath a black coat with brown slacks. Her cinnamon fur is thinning but still full. She has a dull look in her yellow eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a criminal king-pin and mafia family As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her brother recently and the two have been together since.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Criminal record, Family. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Silent Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered falchion and tarnished morningstar as well. He wears his yellow fur up. His fair skin shows little sign of his aristocratic breeding.
Personality: Silent is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Extrovert, Artistic. Bonds: Attractive, Mentor. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 3 Smokesticks. 4 Alchemist’s fire.
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