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Advanced [show]


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. His hair is chestnut and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the north. Senteq was born on a far eastern island where he grew up under the tutelage of his mother, an expert Actor. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Bonds: Adventurer, Immigrant. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Senteq Boondiggles, Male Gnome Ranger 14
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 58 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 2000 gp. Rhodochrosite (4 gp). Onyx (50 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). Freshwater pearl (4 gp). Fiery yellow corundum (600 gp). Moss agate (4 gp). Rock crystal (50 gp). Deep blue spinel (200 gp). Lapis lazuli (4 gp).


Social Check DCs


Pelt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He has moderate length red fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Pelt studied abroad. Pelt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying sister.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Slave, Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Pelt Mirror, Male Tabaxi Adept 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 4 (-3)12 (+1) 11 (+0)13 (+1)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp. Red-brown spinel (90 gp). 1 Banded mail.


Social Check DCs


Jelenneth Dumph, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a violet cloak and cross-gartered black stockings. Her whole body is exceptionally muscular. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is scarred and worn.

Personality: Jelenneth wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She served in the navy to pay for her family's outstanding loans. When Jelenneth reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Enemies, Military. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Jelenneth Dumph, Female Half-Elf Aristocrat 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 19 (+4)11 (+0) 12 (+1)15 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food she seems plenty friendly. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the west. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur, Philantrophist, Professionalism. Bonds: Poor, Religious. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Oriff Fallack, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1000 cp. Red-brown spinel (60 gp). Golden pearl (60 gp). 1 Bullseye lantern.


Social Check DCs


Pearl Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She has a large red mantle and cape that has been intricately interwoven into her black robe. Her auburn hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born in the east. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and to protect her home

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Guardian. Occupation: Performer

Voice: American accent

Attributes [hide]

Pearl Warmwater, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Deception +3, History +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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