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Advanced [show]


Rurik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is renowned for his bright brown suits and hats. He has a very tight haircut. His ears are large.

Personality: Eccentric and domineering, Rurik will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: The child of a Sellsword, who enjoyed hunting, Rurik was taken on many hunting expeditions. Rurik was born on a far western forest where he grew up under the tutelage of his mother, an expert Apothecary. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Nature, Immigrant, Guardian. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Rurik Loderr, Male Dwarf Expert 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Carnelian (70 gp). Jade (60 gp).


Social Check DCs


Agatha Browning, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears professional attire. She sports white long hair. Her eyes are gray and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a criminal king-pin and mafia family Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Passionate. Bonds: Attractive, Immigrant, Criminal record. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Agatha Browning, Female Human Aristocrat 11
Medium (4'8") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)10 (+0) 14 (+2)8 (-1)
Skills Medicine +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 400 gp. Brown diamond (4000 gp). Black pearl (800 gp). Jasper (30 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Duvamil Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears professional attire. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Slave. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Duvamil Nopenstallen, Female Gnome Fighter 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Tourmaline (100 gp). Sard (80 gp). Citrine (80 gp). Lapis lazuli (6 gp).


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in tan turtlenecks beneath a black coat with white slacks. His hair is cut close to his head. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Family. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Fibblestib Murnig, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnome, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Nuthra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her brass crest is drawn into a tight pony tail with a skull scrunchie. Her fierce gold eyes like to dwell on things.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal dancing training, and achieved minor success. Since then, she has sought to make the best of life.

Motivation: To end her boredom.

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Nuthra Ebynichtomonis, Female Dragonborn Barbarian 3
Medium (6'6") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)18 (+4) 18 (+4)10 (+0)
Skills History +6, Insight +6
Senses Passive Perception 14
Languages Common, Celestial, Halfling, Druidic, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: Chrysoberyl (110 gp). Sard (80 gp). Brown-green garnet (110 gp).


Social Check DCs

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