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NPC Generator

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Advanced [show]


Millicent Ainsley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sai, just in case. Her silver hair is still thick. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Millicent does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Farmer, who enjoyed hunting, Millicent was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and to settle down with her crush

Flaws: Shy, Depressed. Bonds: Military, Nature, Mentor. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Millicent Ainsley, Female Human Warlock 9
Medium (5'0") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: Lapis lazuli (15 gp). Tourmaline (150 gp). Violet garnet (1100 gp). Blue star sapphire (1300 gp). Rhodochrosite (15 gp).


Social Check DCs


Yurk Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length brown hair. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To clean up the streets; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Joker, Professionalism. Bonds: Poor, Attractive. Occupation: Armorer

Voice: Middle-eastern accent

Attributes [hide]

Yurk Hampton, Male Half-Orc Warrior 5
Medium (5'11") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)5 (-3) 14 (+2)13 (+1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Red garnet (60 gp). Eye agate (5 gp). Rhodochrosite (5 gp).


Social Check DCs


Ralf Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of his god on his torso. He is muscular with a powerful set of arms. His tied-back hair is silver. His eyes are likewise brown. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Navigator in town.

History: He comes from a rich western family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To be a Roofer again; and doesn't want to be a navigator and was forced into it by his family

Flaws: Shy. Bonds: Attractive, Job, Rich, Family. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Ralf Snowdon, Male Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Ella Shelly, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She can speak with the recently deceased. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born the only child of a wealthy merchant. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Retire the richest woman in the east; and wishes to resurrect an old love

Ideals: Gifted, Entrepeneur. Bonds: Attractive, In love. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Ella Shelly, Female Human Warrior 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He wears a feathered hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Thomas Bentham, Male Human Monk 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs

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