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Advanced [show]


Giselle Stratford, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her moppish blonde hair is in a traditional bowl cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and to reunite with her old friends

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Giselle Stratford, Female Human Monk 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Tiger eye turquoise (16 gp).


Social Check DCs


Shifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown fur is matted, messy, and big. Her green eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a wizard, Shifting was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Shifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Nature, Military, Mentor. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Shifting On the Water, Female Tabaxi Adept 8
Medium (5'11") Tabaxi, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Aquamarine (1400 gp). Red spinel (50 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Tana Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, blue, dusty cloak. She has a long silver ponytail with little hanging trinkets. Her hazel eyes dart from person to person.

Personality: Tana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She's looking for her big break; and money/treasure

Ideals: Artistic. Flaws: Impulsive, Ugly. Bonds: Adventurer, Rich. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Tana Miggledy, Female Gnome Cleric 11
Small (3'4") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 42 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Investigation +4, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 1300 gp. Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ronobe Open, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear ponchos typically of a light green in addition to tight pants. She has wavy dark red hair. Her eyes are likewise gold.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born on a small isolated farm. A freak accident while working with her Weaver mother left her crippled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's in love; and to settle down with her crush

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ronobe Open, Female Tiefling Warrior 12
Medium (5'4") Tiefling, Lawful Good (CR 12)
Armor Class 11
Hit Points 72 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Rich purple corundum (400 gp). Alexandrite (1500 gp). Rhodochrosite (6 gp). White pearl (110 gp). Deep blue spinel (1500 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Amethyst (110 gp).


Social Check DCs


Mormo Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Mormo grew up listening to his father's many stories. In his 17th year, his parents were killed by a goblins raid, leaving Mormo alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Bonds: Rich, Adventurer, Enemies, Religious. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Mormo Nowhere, Male Tiefling Bard 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 15 (+2)19 (+4)
Skills Religion +4, Survival +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 300 gp.


Social Check DCs

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