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Advanced [show]


Dondon Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is chestnut and curly. His eyes are a pleasant gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Dondon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Dondon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dondon's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his sister; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Dondon Whispermouse, Male Halfling Rogue 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Druidic, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Symma Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Knight uniform. Her skin is fair and her fingers are delicate and long. Her golden hair is matted, messy, and big. Her face is scarred and worn.

Personality: While she acts the brute, she is far gentler than she would appear. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Baker, who enjoyed hunting, Symma was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She inherited the family business which she has now maintained for 8 years.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Symma Raulnor, Female Gnome Monk 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 46000 sp. White pearl (40 gp). 1 Minor magic item.


Social Check DCs


Tana Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a worn and beaten armor. She wears her blonde hair up in a very large beehive style do. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. She does not believe in violence as a means to an end. She is a dedicated Stableman but believes her peers are too gung-ho.

History: Tana was born the youngest of three triplets. A gifted student she started as a Tailor, but she got bored and became a Stableman. She has worked as a Stableman like her father before her.

Motivation: To reunite with her absent father; and balancing her hectic life and new stableman responsibilities is difficult

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Family, Job. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Tana Gobblefirn, Female Gnome Ranger 10
Small (3'5") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 6 (-2)8 (-1)
Skills Insight +2, Investigation +7
Senses Passive Perception 8
Languages Common, Gnome, Undercommon, Ignan, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Kenley, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: To prove her worth to the world; and she is compelled to act according to her religious beliefs

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Yvonne Kenley, Female Human Ranger 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp.


Social Check DCs


Althaea Mystralath, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of magic around her neck, and a mace on her belt. Her black hair is cut short. Her fierce violet eyes like to dwell on things.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her father. Althaea was born on a far northern desert where she grew up under the tutelage of her father, an expert Bather. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Bather

Voice: American accent

Attributes [hide]

Althaea Mystralath, Female Elf Ranger 9
Medium (4'10") Elf, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 28 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp. Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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