Pijjirik Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports green clothing, slightly heavier than average wear. He keeps his long rusty crest kept up in a rat tail. His red eyes lackadaisically let the world flow into them.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He became a Merchant soon after.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Joker. Bonds: Rich, Job. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
Possessions: 4000 gp. White opal (500 gp).
Gesrethe Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a fancy green dress. Her black crest is heavily combed to the left. She has red eyes and a green hat with a brown feather.
Personality: She loves telling others what to do and how they should feel about things. Gesrethe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Body Guard.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Poor, Religious, Mentor. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 6000 sp. Bloodstone (60 gp). Red-brown spinel (40 gp).
Melissa Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is still thick. Her thin eyebrows rest above her beady brown eyes.
Personality: Calm and collected, she is a well trained Assassin. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Melissa was raised in a hard working conservative environment. She found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark
Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Assassin
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nim Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He keeps his white hair in a flapper bob. His eyes are a pleasant brown.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.
History: When he was but 6 years old his parents immigrated from the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts; and he's looking for his big break
Bonds: Job, Adventurer, Immigrant, Nature, Debt. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Erdan Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a robe, a symbol of the four houses of cards around his neck, and a greataxe on his belt. His hair is brown and very short. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a pair of adventurers, Erdan grew up listening to his father's many stories. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Athletic. Flaws: Antagonistic, Fearful. Bonds: Adventurer. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!
