Ildrex Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no crest. His gold eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Doctor and found it very stressful. He then took over the family business and is one of the better Doctor for hire.
Motivation: He is unsatisfied with his job; and his religion dominates his actions
Flaws: Ugly, Shy, Disease. Bonds: Criminal record, Job, Religious. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat, and carries longbows. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Justice. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Locksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Yvonne Winterbourne, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear flannel. Her brown hair, when down, is lengthy. Her ears are large.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is used to getting what she wants. In part because she is a meticulous planner.
History: She comes from a rich eastern family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2
Possessions: 50 gp. 1 Masterwork Common Melee.
Lavinia Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman wears loose pants and a collared shirt complete with sweater beneath her coat and is in decent physical shape. Her blonde hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: While she acts the brute, she is far gentler than she would appear. The war was a terrible time for her, and Lavinia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Lavinia was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Assassin. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 82 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Aquan, Goblin
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1000 gp.
Ethereal Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is typically in her Carter uniform. She sports a flattop fur cut. Her amber eyes lackadaisically let the world flow into them.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Nature, Rich. Occupation: Carter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: Red spinel (80 gp). Moonstone (70 gp). Rhodochrosite (5 gp). Chrysoberyl (80 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
