Jacoba Appleton, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her chestnut hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Jacoba speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it
Ideals: Impeccable, Justice, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 4 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 4 (-3) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 27000 sp. Blue quartz (7 gp). Chrysoberyl (160 gp). Black star sapphire (400 gp). Red garnet (160 gp). Jet (160 gp). Blue sapphire (400 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears a green shirt with thin blue vertical stripes and white pants. His rusty crest is thinning but still full. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Nature, Slave. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 18 (+4) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Flogg Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he very much looks the part of a Mortician. He has styled his black hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Flogg was born the youngest of three triplets. Cursed with a spirit at a very young age, Flogg has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Insomniac, Disease. Bonds: Job, Family. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Emerald (400 gp). Violet garnet (700 gp). Obsidian (4 gp). Malachite (4 gp). Citrine (50 gp). Peridot (50 gp). Blue quartz (4 gp). Aquamarine (700 gp). Onyx (50 gp). Bloodstone (50 gp). Azurite (4 gp). Azurite (4 gp). Azurite (4 gp). Chrysoprase (50 gp). Freshwater pearl (4 gp). Red garnet (150 gp).
Semyaza Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a green suit. She sports a flattop hair cut. She has red eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Semyaza has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she is greedy
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 107 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Rock crystal (60 gp). Rock crystal (60 gp). Aquamarine (500 gp). Peridot (60 gp). Obsidian (14 gp).
Nurkara Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her auburn hair is knotted and matted. She has violet eyes and a grey hat with a tan feather.
Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.
History: When she was but 7 years old her parents immigrated from the north. Nurkara was born on a far northern forest where she grew up under the tutelage of her father, an expert Beggar. She is searching for what she claims is her rightful reward.
Motivation: Doesn't want to be a Beggar and was forced into it by her family; and a need for knowledge about a nearby landmark
Flaws: Impulsive, Antagonistic. Bonds: Immigrant, Adventurer, Family. Occupation: Beggar
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Half-Plate.
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