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Advanced [show]


Kiirith Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears a feathered hat to hide his balding. His eyes are gold and he is always smoking a pipe.

Personality: Kiirith wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful slaver made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.

Motivation: To pay off his debts; and he is greedy

Ideals: Disciplined. Bonds: Rich, Mentor, Debt. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Kiirith Jerynomonis, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Silver pearl (130 gp).


Social Check DCs


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Mercenary uniform. His long chestnut hair reaches down to his waist. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Mercenary.

Motivation: He is content; and he is unsatisfied with his job

Flaws: Antagonistic, Mundane. Bonds: Job, Poor, Attractive. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Veit Lutgehr, Male Dwarf Wizard 10
Medium (4'5") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 17000 sp. Deep blue spinel (1600 gp). Amber (110 gp). Violet garnet (1600 gp).


Social Check DCs


Ombul Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. His eyes are likewise hazel.

Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Ombul was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to his current location. During his travels, Ombul and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ombul discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ombul fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Ombul Swiftwhistle, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. 1 Masterwork Heavy wooden shield. 1 Full Plate.


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Barendd Strongheart, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Serpent Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He has gray fur. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He got into the Bather business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He struck the Bather job and began his own company from there.

Motivation: Further expansion of business; and dragonborn compassion

Ideals: Athletic, Persistence. Flaws: Disease, Racist. Bonds: Job. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Serpent Of World, Male Tabaxi Monk 9
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 110000 cp. Solid gold idol (300 gp).


Social Check DCs

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