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NPC Generator

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Advanced [show]


Hillanot Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is dressed in earthy colors with a green and grey handkerchief worn on her left side, she is not a threatening figure. Her blue crest, when down, is lengthy. Her face is scarred and worn.

Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Apothecary profession.

History: Gifted from a young age, Hillanot studied abroad. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She was granted divine powers by her dying brother.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of orcs

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, In love, Enemies. Occupation: Fortune-teller

Voice: Sighs a lot, exhausted

Attributes [hide]

Hillanot Raghthroknaar, Female Dragonborn Sorcerer 14
Medium (6'8") Dragonborn, Lawful Evil (CR 14)
Armor Class 10
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Brakka Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. Her skin is also unnaturally pale. Her deerstalker hat is riddled with cuts and holes. She is baby faced.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Through the years after Brakka was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Brakka's mother didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Antagonistic, Addict. Bonds: Religious, Criminal record. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Brakka Graham, Female Half-Orc Warrior 13
Medium (6'1") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 82 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 19 (+4)13 (+1)
Skills Deception +5, History +5
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Zykroff Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of greatswords on her belt, each one with a amber on the hilt. Her crest is bronze and very short. Her gold eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Zykroff will drive conversation. She does not trust anyone and sleeps with one eye open.

History: She was raised in a forest tribe. Her arcane abilities were realized during a raid on her village. She was granted arcane powers by her dying sister.

Motivation: She's in love; and wants a kiss

Ideals: Fighting, Extrovert, Gifted. Flaws: Insomniac. Bonds: Nature, Has a crush. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Zykroff Daardendrian, Female Dragonborn Commoner 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kellen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" southern man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His black hair is singed and shortened. His amber eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Kellen will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kellen was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: To unite with his brother; and he is greedy

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Kellen Scheppen, Male Gnome Warrior 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)11 (+0) 9 (-1)7 (-2)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anverth Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear tan pants and tee shirts. His black hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anverth took refuge in the ruined castle and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Nature, Family. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Anverth Raulnor, Male Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp.


Social Check DCs

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