Cora Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear flannel. Her blonde hair is slicked back into a classic pompadour. Her gray eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the west her family was never financially stable. Cora was born on a far western mountains where she grew up under the tutelage of her mother, an expert Interpreter. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Interpreter
Voice: Scottish accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 sp.
Naamah Light, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. Her black hair is still thick. Her eyes are white and beady.
Personality: She likes to make people angry or surprised. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Naamah was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable.
Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Criminal record, Family. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Sard (50 gp). Amethyst (70 gp). Violet garnet (900 gp). 1 Minor magic item.
Abalaba Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and is wearing the road beaten gear of a warrior. She has done her best to style her golden hair to look like a famous performer. Her brown eyes have a joyful gleam in them most of the time.
Personality: She is a Barrister first and foremost. She believes firmly that knowledge should be universal. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Barrister arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Family, Rich, Adventurer. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.
Balifra Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes, though not visible through her cowl, are amber.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She served in the navy to pay for her family's outstanding loans. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of brigands; and many brigands want her driven away
Flaws: Secretive, Racist. Bonds: Attractive, Enemies, Military. Occupation: Interpreter
Voice: Breathy voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 200 sp. 4 Holy water.
Norkruuth Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with pastel pants. He is portly but not overly obese. His gold crest is drawn into a tight pony tail with a dagger scrunchie. His fierce gold eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norkruuth took refuge in the old dungeon and found the beat up glaive and armor he uses now. He left for the west, certain he would find work there.
Motivation: He is wracked by social anxiety; and to prove his worth to the world
Flaws: Insane, Impulsive, Fearful. Bonds: Immigrant, Nature. Occupation: Shoemaker
Voice: Uses sign language
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Smoky quartz (60 gp). Blue sapphire (1500 gp). Jasper (60 gp). 1 Minor magic item.
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