Ruloth Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this woman has a large black mantle and cape that has been intricately interwoven into her tan robe. Her silver crest is knotted and matted. She has red eyes.
Personality: She is calm most of the time but flees social interaction. She does not trust anyone and sleeps with one eye open.
History: She got into the Tanner business at a young age. She made a point of taking high paying jobs and getting most of it up front. She hasn't been sleeping well lately.
Motivation: To reunite with her old friends.
Flaws: Shy, Insomniac. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Onyx (50 gp). Azurite (11 gp). 1 Minor magic item. 1 Minor magic item.
Aura Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" eastern woman, she wears a pastel coat over a green low-cut shirt, and a wide-brimmed hat upon her head. Her beige fur is slicked back into a classic pompadour. Her green eyes peer out from beneath her wide-brimmed pastel hat.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Aura grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Rich, Religious. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
Possessions: 300 gp. Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item.
Don Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a violet cloak and cross-gartered tan stockings and is in decent physical shape. His long golden hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Gifted from a young age, Don studied abroad. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and to settle down with his crush
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 53 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome, Auran
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 5000 gp. Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Gold and ruby ring (3000 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver comb with moonstones (1000 gp). Black velvet mask with numerous citrines (140 gp). 1 Medium magic item.
Three Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of his god around his neck, and a club on his belt. His brown fur is still thick. He has yellow eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Three was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Poor. Occupation: Mayor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Margery Lindsay, Female Human [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. Her skin is also unnaturally pale. Her silver hair is styled in orderly dreadlocks. Her eyes are a pleasant blue.
Personality: She is irascible and easily irritated. She is able to make almost anything out of random pieces of junk.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. After coming to the age of reason, Margery took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 95 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5
Possessions: 1200 gp. Azurite (4 gp). Eye agate (4 gp). Citrine (20 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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