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Advanced [show]


Raiann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tattered old clothes. Her whole body is exceptionally muscular. She has wavy brass crest. Her face is covered beneath a completely black helmet.

Personality: Raiann hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Raiann grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Raiann Orexijandilin, Female Dragonborn Expert 5
Medium (6'7") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)5 (-3)
Skills Performance +0, Survival +4
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 800 gp. Malachite (13 gp). Peridot (70 gp). Chrysoprase (70 gp).


Social Check DCs


Merihim Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears black painted combat armor at almost all times. He has a hunchback. He has wavy blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to unite with his sister

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Mentor. Occupation: Bookbinder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Merihim Grace, Male Tiefling Wizard 7
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 500 gp. Sapphire pendant on gold chain (2300 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Dee Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses in white turtlenecks beneath a green coat with white slacks. Her hair is silver and curly. Her eyes are green and catlike.

Personality: She is very quiet and rarely speaks above a whisper. She plays an instrument quite well.

History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry her brother to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dee Wiseacre, Female Halfling Barbarian 2
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp. 4 Antitoxin.


Social Check DCs


Hillanot Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with yellow skirt. She has dyed her greying scarlet crest a little too much giving a sharp scarlet color. Her gold eyes dart from person to person.

Personality: Hillanot wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Hillanot grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now travels the world, in search of power and loot.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Hillanot Orexijandilin, Female Dragonborn Wizard 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Citrine (30 gp).


Social Check DCs


Nedda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an entirely red suit with brown socks and a vest with buckled shoes. She has shaved her head bald. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also has developed a complete distrust of the Map Maker profession.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and to be a map maker again

Ideals: Philantrophist. Bonds: Attractive, Job, Military, Rich. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nedda Underbough, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 43 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 18 (+4)10 (+0) 13 (+1)15 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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