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Advanced [show]


Soveliss Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He very much looks the part of a Actor. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His eyes are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice. Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Soveliss Fasharash, Male Elf Barbarian 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 4 Thunderstones.


Social Check DCs


Giselle Remington, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a grey vest and prefers brown and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Giselle took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Giselle Remington, Female Human Ranger 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)9 (-1) 9 (-1)10 (+0)
Skills Insight +1, Stealth +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Chrysoberyl (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andry Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Her white hair is long and unkept. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A powerful necromancer made her what she is. She was taken as a slave by a traveling circus and forced to perform She has drifted from career to career and currently works as a Carpenter.

Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Ugly. Bonds: Rich, Job, Mentor, Slave, Adventurer. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Andry Wildcloak, Female Halfling Aristocrat 7
Small (2'11") Halfling, Lawful Neutral (CR 7)
Armor Class 15
Hit Points 30 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1200 gp. Rock crystal (20 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her crest is greying and her face has many wrinkles. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a great chef.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Daar and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Daar Bhenkumbyrznaax, Female Dragonborn Cleric 8
Medium (6'4") Dragonborn, Lawful Good (CR 8)
Armor Class 9
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)9 (-1) 6 (-2)19 (+4)
Skills Acrobatics +2, Performance +7
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 pp. 1 Minor magic item.


Social Check DCs


Jarsali Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is wearing a long, yellow cloak. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has brown hair. Her brown unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She takes great joy in being the best Fisher in town.

History: She was born several months after her father was called into army service. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Fisher.

Motivation: Expand her business.

Ideals: Opinionated. Flaws: Disease. Bonds: Rich, Job, Military, Slave. Occupation: Fisher

Voice: French accent

Attributes [hide]

Jarsali Gentry, Female Half-Elf Warlock 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)13 (+1) 8 (-1)6 (-2)
Skills Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp. 1 Spyglass. 1 Disguise kit.


Social Check DCs

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