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NPC Generator

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Advanced [show]


Ahinar Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears just a yellow suit. Her brown hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: A powerful slaver made her what she is. Cursed with lycanthropy at a very young age, Ahinar has worked very hard to control her curse. She has worked as a Priest like her father before her.

Motivation: Wants to work out more often; and to be a painter again

Ideals: Optimist, Athletic. Flaws: Disease. Bonds: Job, Mentor. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Ahinar Accord, Female Half-Elf Monk 2
Medium (5'5") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


William Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is black and very short. His green eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Fighting. Bonds: Nature, Slave, Adventurer. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

William Ilphelkiir, Male Half-Elf Barbarian 4
Medium (5'5") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Rose (20 gp). Golden yellow topaz (1200 gp). Obsidian (15 gp). Iolite (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). Her orange fur, when down, is lengthy. She has yellow eyes and a brown hat with a black feather.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to loving parents in a slum to the north. After coming to the age of reason, Sun took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Gifted, Entrepeneur, Logical. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sun In the Morning, Female Tabaxi Druid 9
Medium (5'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +5, Athletics +6
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 1100 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Kipper Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Rich, Slave. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Kipper Turen, Male Gnome Paladin 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 12
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Giant, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item.


Social Check DCs


Lezre Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She has relatively light skin and is very physically imposing due to her abundance of muscles. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Lezre is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She has been a successful dealer in antiques buying low and selling high.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Religious. Occupation: Tanner

Voice: Dark and ominous

Attributes [hide]

Lezre Branson, Female Half-Orc Druid 1
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)4 (-3) 8 (-1)8 (-1)
Skills Religion -1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Jasper (30 gp). 1 Chain shirt.


Social Check DCs

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