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Advanced [show]


Guy Winterbourne, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He wears his chestnut hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has worked as a Cartwright like his father before him.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Impeccable, Gifted, Optimist. Flaws: Impulsive. Bonds: Job. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Guy Winterbourne, Male Human Commoner 9
Medium (5'5") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)7 (-2) 14 (+2)13 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1800 gp. Lapis lazuli (8 gp). Hematite (8 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (1400 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (8 gp). Chrysoberyl (40 gp). Azurite (8 gp). 1 Minor magic item.


Social Check DCs


Kite In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. His brown fur is heavily combed to the left. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Kite In Woods, Male Tabaxi Paladin 2
Medium (6'3") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Ermina Thorpe, Female Human [Permalink]

Personal [hide]

Description: She wears bulky brown painted plate armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair is heavily combed to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ermina was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Bonds: Attractive, Enemies, Job, Adventurer, Has a crush. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Ermina Thorpe, Female Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)17 (+3) 18 (+4)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Druidic, Dwarven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adran Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with brown stripes complete with hood. He has a slight overbite and is overall scrawny. He keeps his golden hair in a pixie cut. His violet unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Ideals: Logical. Flaws: Disease, Insane. Bonds: Rich, Family. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Adran Meliamne, Male Elf Sorcerer 5
Medium (5'0") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Roofer does. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily eccentric. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anverth hails from a village terrorized by gnolls. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Flaws: Insane. Bonds: Job, Attractive, Enemies, Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Anverth Gummen, Male Gnome Barbarian 7
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 61 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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