Avelina Holton, Female Human [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She has a slight overbite and is overall scrawny. She keeps her long golden hair kept up in a rat tail. Her brown eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs; and an old rival family wants her found
Ideals: Optimist. Flaws: Addict. Bonds: Criminal record, Family, Religious. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 40 pp.
Uthemar Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Carpenter job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and someone believes him a fraud
Flaws: Ugly, Secretive. Bonds: Enemies, Poor, Job. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 12)
Armor Class 14
Hit Points 58 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Chalcedony (50 gp). Zircon (50 gp). Fiery yellow corundum (1400 gp). Black pearl (1500 gp). Amethyst (40 gp). Obsidian (14 gp). Star rose quartz (50 gp). Red spinel (40 gp). Azurite (14 gp).
Azaki Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has a small bristly mustache and wavy blonde hair. His eyes are amber and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Jeweler
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 6 (-2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Golden pearl (120 gp). 1 Everburning torch. 2 Tanglefoot bags.
Jaxi Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She usually wears her black robe and has her morningstar always slung over her shoulder, and her gloved hand is found clutching a morningstar. She wears her green crest down. Her red eyes peer out from beneath her deerstalker black hat.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. She found a children's book about a Dragonborn Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she loathes her own lifestyle
Flaws: Shy, Depressed. Bonds: In love, Rich, Adventurer. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 sp. 1 Minor magic item.
Norman Law, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown coat over a pastel low-cut shirt, and a small hat upon his head. He is muscular with a powerful set of arms. His hair, while still mostly auburn, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Racist, Antagonistic. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 32 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 900 gp.
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Their contribution stands as a beacon of hope for all adventurers!
