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NPC Generator

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Advanced [show]


Beiro Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has no hair. His hazel unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. Beiro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Beiro Iathrana, Male Elf Warrior 4
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 2 (-4)10 (+0) 15 (+2)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Bathin Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. His hair is brown and curly. His skin is flawless and his white eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Slave. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Bathin Ambition, Male Tiefling Adept 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 100 pp. Azurite (13 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His copper crest is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Donaar took refuge in the large cave and found the beat up longbow and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting, Optimist. Bonds: Nature, Adventurer, Religious. Occupation: Bather

Voice: American accent

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 30000 cp. Freshwater pearl (4 gp).


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a quarterstaff. His hair is black and curly. His eyes, though not visible through his cowl, are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Himo was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, In love, Attractive, Guardian. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Himo Iranapha, Male Elf Bard 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Bathin Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. He has done his best to style his dark red hair to look like a famous performer. His white eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic, Impulsive, Fearful. Bonds: In love, Job. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Bathin Temerity, Male Tiefling Fighter 2
Medium (6'10") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)6 (-2) 8 (-1)12 (+1)
Skills Investigation +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs

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