Ranala Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her skin is fair and her fingers are delicate and long. Her brown hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Aggressive, abrasive, and angry, Ranala embodies much of what other species detest in the Gnomes. She also has developed a complete distrust of the Assassin profession.
History: Born in the east to a Courier, Ranala learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Courier
Voice: Eastern European accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 47000 sp. Coral (120 gp). Rich purple corundum (1200 gp). Iolite (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Zedaar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing a perfectly clean shirt and pair of pants. He keeps his bronze crest in a pixie cut. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Zedaar has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to tiefling people
Ideals: Artistic. Flaws: Insane, Racist, Disease. Bonds: Attractive. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 10 (+0) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 60 pp. 3 Antitoxin. 4 Smokesticks.
Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Roofer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. He has a dull look in his gray eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with singing.
History: Alberich was raised in a hard working conservative environment. A gifted student he started as a Tailor, but he got bored and became a Roofer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Joker, Artistic. Bonds: Job, Attractive. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 119 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 20 (+5) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 200 pp. Rich purple corundum (1200 gp). Banded agate (5 gp). Malachite (5 gp). Tourmaline (130 gp). Banded agate (5 gp). Obsidian (5 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Murgen Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her hazel eyes dart from person to person.
Personality: A skeptical and narcissistic woman, Murgen's first love is herself. Her second love is also herself. Animals are drawn to her, and she is able to talk to them.
History: She was born in the east, but her parents moved at a very young age to the west. She was an athlete and attended two major summer competitions. She never won. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she feels the way she acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable, Gifted, Athletic. Bonds: Immigrant. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 30 gp. Deep green spinel (150 gp). 1 Chain shirt.
Hunter Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. He has done his best to style his white hair to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record, Family, Military. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp.
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