Theirastra Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She is well dressed, constantly wearing a blue suit, tan shirt, and pastel tie, and her gloved hand is found clutching a nunchaku. She has moderate length silver hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: A powerful necromancer made her what she is. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She was granted arcane powers by her dying sister.
Motivation: She's in love; and she has a crush on the local performer
Ideals: Professionalism, Gifted. Bonds: Attractive, Mentor. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 87 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Star ruby (400 gp). Sardonyx (30 gp). Deep green spinel (90 gp). Star rose quartz (30 gp). Aquamarine (1100 gp). Iolite (30 gp). Fire opal (400 gp). Violet garnet (1100 gp). Carnelian (30 gp). Iolite (30 gp). Rhodochrosite (11 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nyx Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length white hair. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Nyx and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic. Bonds: Religious. Occupation: Spy
Voice: French accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Quarethon Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of strength on his torso. His long scarlet crest is drawn into a two foot long braid. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Hunter, Quarethon learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Gifted, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 23000 sp.
Alice Reid, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of bastard swords on her belt, each one with a aquamarine on the hilt. She keeps her white hair in a pixie cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has dedicated herself to building a better trade route.
Motivation: Meet up once more with her childhood friend; and she loathes her own lifestyle
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Criminal record, Adventurer. Occupation: Scribe
Voice: Raspy
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Rock crystal (60 gp). Carnelian (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Nimble Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'10" and dresses in pastel turtlenecks beneath a green coat with white slacks. Her left leg appears badly burned and disfigured. Her wide-brimmed hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her job bores her to no end. She has decided to make it more interesting.
History: She was born at the edge of vast mountains. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nimble took refuge in the large cave and found the beat up bastard sword and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break.
Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
