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NPC Generator

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Advanced [show]


Hamil Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries a battered glaive and tarnished falchion as well. His silver hair is singed and shortened. His violet eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Ugly, Shy, PTSD. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Hamil Littlefoot, Male Halfling Ranger 3
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 7 (-2)14 (+2)
Skills Athletics +2, Religion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Silver pearl (40 gp). Eye agate (16 gp). Banded agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Stannor Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his long brown hair kept up in a rat tail. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: Stannor was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a engraver again

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Farmer

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Sunmeadow, Male Halfling Aristocrat 16
Small (3'4") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 1000 pp. Freshwater pearl (14 gp). Bloodstone (70 gp). Jasper (70 gp). Chalcedony (70 gp). Brown-green garnet (90 gp). Black pearl (1400 gp). Black pearl (1400 gp). Azurite (14 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Sard (70 gp). Banded agate (14 gp). Deep green spinel (90 gp). Zircon (70 gp). Amber (90 gp). Jade (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of strength around his neck, and a club on his belt, he is not a threatening figure. He has a small bristly mustache and wavy chestnut hair. His eyes are brown and beady.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Criminal record. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Darby, Male Human Barbarian 11
Medium (5'8") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 117 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +4, Stealth +7
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2300 gp.


Social Check DCs


Maiathah Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her clothes are grease stained in places. Her tied-back hair is auburn. Her eyes, though not visible through her cowl, are violet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Herbalist father left her crippled. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect her home.

Ideals: Logical. Flaws: Disease. Bonds: Poor, Immigrant, Guardian. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Maiathah Iranapha, Female Elf Fighter 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Korfel Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He carries a battered greatsword and tarnished flail as well. He has wavy silver hair. His eyes are gray and catlike.

Personality: Eccentric and domineering, Korfel will drive conversation. He also hits on women, regardless of circumstances.

History: Korfel was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He found a children's book about a Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Fighting, Extrovert. Bonds: Has a crush, Poor, Adventurer. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Korfel Ofandrus, Male Elf Warlock 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 2900 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). A small bag of saffron. (40 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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