Shifting Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long white fur is drawn into a two foot long braid. He has a tattooed face.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: He was born on a small isolated farm. Shifting was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Sensitive. Bonds: Religious, Nature, Military. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp. White pearl (100 gp).
Semyaza Agility, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She has chestnut hair. She has several tiny aquamarine earrings on each ear.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by goblins. Semyaza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: Revenge; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Religious, Slave, Enemies. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 78 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp).
Barbena Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has done her best to style her blonde hair to look like a famous performer. Her face is covered beneath a completely black helmet.
Personality: Barbena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Bonds: Religious, Slave, Adventurer. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
Possessions: 350 gp.
Anthony Shelby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His blonde hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is afraid of women and trembles around them
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs; and he feels threatened by others
Ideals: Passionate. Flaws: Shy, Fearful. Bonds: Nature, Enemies. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 900 gp. Jasper (20 gp). Azurite (13 gp).
Carlin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is dressed in an above average manner. Her brown hair is still thick. Her eyes are green and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Gnome Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their son. She worked as a Blacksmith, and she later adopted a second son.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Flaws: Impulsive, Disease. Bonds: Attractive, Family, Adventurer. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
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