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NPC Generator

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Advanced [show]


Delebean Daergel, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His feathered hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.

History: When he was but 6 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Delebean Daergel, Male Gnome Aristocrat 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 330 gp.


Social Check DCs


Anthony Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears baggy brown pantaloons and a black scarf. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying brother.

Motivation: To be a Navigator again.

Ideals: Athletic, Justice, Gifted. Flaws: Hedonist, Insane. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Anthony Shelby, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)18 (+4) 15 (+2)10 (+0)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Halfling, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is typically in his Stableman uniform. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A powerful necromancer made him what he is. In his 18th year, his parents were killed by a goblins raid, leaving Fibblestib alone in the world. After a stint in an orphanage, he was adopted. He struck the Stableman job and began his own company from there.

Motivation: Revenge; and wants to open a new tavern

Flaws: Disease. Bonds: Job, Slave, Mentor, Enemies. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Fibblestib Fabblestabble, Male Gnome Bard 10
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 11 (+0)13 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1200 gp. Lapis lazuli (12 gp). Carnelian (60 gp). Rose (60 gp). Malachite (12 gp). Star ruby (800 gp). Moonstone (60 gp).


Social Check DCs


Roland Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown tunic with grey highlights, and long red pants that bunch up around his shoes. He has a auburn handlebar mustache and slicked back auburn hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Guard, but he got bored and became a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Expand his business; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Attractive, Job. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Roland Ainsworth, Male Human Sorcerer 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 19 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +4, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2700 gp. A delicate brass dragon egg (10 gp). Cloth of gold vestments (130 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Kendal, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair is long and chestnut with streaks of blonde, and is pulled back with small brown clips. Her blue eyes are slightly larger than normal.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Attractive, Adventurer, Mentor, Slave. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Anne Kendal, Female Human Barbarian 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)6 (-2) 10 (+0)12 (+1)
Skills Persuasion +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. Black pearl (900 gp). Tourmaline (50 gp). Fire opal (800 gp).


Social Check DCs

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