Georgina Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is cut close to her head. She has a dull look in her green eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is a great chef.
History: She was born into a rich family. Like her father and her brother before her, after school she went straight into learning to become a Dilettante. She has achieved small success as a Dilettante.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Bonds: Rich, Job. Occupation: Dilettante
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. 1 Banded mail.
Shadow In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His fur is cinnamon and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with dancing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and expand his business
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 7000 sp. Silver pearl (150 gp). Chrysoberyl (150 gp). Blue quartz (16 gp). Azurite (16 gp).
Semyaza Chaos, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a green suit. She sports a flattop hair cut. She has red eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Semyaza has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her old friends; and she is greedy
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Banker
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 107 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
Possessions: 10000 gp. Rock crystal (60 gp). Rock crystal (60 gp). Aquamarine (500 gp). Peridot (60 gp). Obsidian (14 gp).
Barbena Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is dressed in an above average manner. Her blonde hair, when down, is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She invites people to come help in her community garden.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Actor arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.
Motivation: Sabotage a competitor.
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Rich. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 400 gp.
Jarsali Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her long white hair is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Gifted from a young age, Jarsali studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She was granted druidic powers by her dying brother.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Opinionated, Gifted. Bonds: Attractive, Job. Occupation: Locksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 14 (+2) | 8 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp. 4 Holy water.
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