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NPC Generator

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Advanced [show]


Loopmottin Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, she is an attractive figure. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a morningstar, but if one is not available she will default to her shortbow. She has shaved her head bald. Her gray eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.

Motivation: She is compelled to act according to her religious beliefs; and she's repulsed by the pc

Flaws: Antagonistic, Secretive. Bonds: Attractive, Religious. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Loopmottin Waggletop, Female Gnome Sorcerer 5
Small (3'2") Gnome, True Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 20 (+5)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Black pearl (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Dustin Benson, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His chestnut hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich, Enemies. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Dustin Benson, Male Human Expert 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 9 (-1)15 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: Red-brown spinel (160 gp). Alexandrite (1500 gp). Bloodstone (40 gp). Banded agate (5 gp).


Social Check DCs


Mordai Blame, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Detective, Mordai learned a great deal about his mother's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Addict. Bonds: Attractive, Job, Slave, Mentor, Religious. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Mordai Blame, Male Tiefling Bard 8
Medium (5'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 9 (-1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 900 gp. Aquamarine (1400 gp). Violet garnet (1400 gp). Moss agate (5 gp). Pink pearl (140 gp). Lapis lazuli (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Makaria Twist, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'2". She has a large black mantle and cape that has been intricately interwoven into her red robe. Her hair is greying and her face has many wrinkles. Her eyes are likewise white. Her teeth are yellowed and unaligned.

Personality: She snorts whenever she laughs or is feeling confident. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To unite with her sister.

Flaws: Ugly. Bonds: Family, Religious, Nature. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Makaria Twist, Female Tiefling Cleric 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1800 sp. 4 Thunderstones.


Social Check DCs


Oren Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Oren was born in the west. At a young age he loved to build and create. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He wants revenge against goblins; and wants to open a new tavern

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Oren Marley, Male Half-Orc Ranger 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 16 (+3)10 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 6000 sp.


Social Check DCs

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