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NPC Generator

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Advanced [show]


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a blue costume with the symbols of the four houses of cards on his torso. Beneath his clothing is a huge mess of scar tissue. His golden hair is unkempt and raggedy. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Marshal, who enjoyed hunting, Wrenn was taken on many hunting expeditions. He was taken from his home at a very young age. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush

Flaws: Ugly, Secretive. Bonds: Slave, Poor, Nature. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Wrenn Waggletop, Male Gnome Paladin 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 90 gp.


Social Check DCs


Kelter Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. His eyes are gray.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence, Philantrophist. Flaws: Disease, Insomniac. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Kelter Thistletop, Male Halfling Paladin 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 30000 cp.


Social Check DCs


Nyx Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She invites people to come help in her community garden.

History: Born in the west to a Spy, Nyx learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Shy. Bonds: Attractive, Job. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Nyx Rofferton, Female Gnome Rogue 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Cloud Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His beige fur, when down, is lengthy. His thin eyebrows rest above his beady hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Cloud and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Scandinavian accent

Attributes [hide]

Cloud Of Claws, Male Tabaxi Commoner 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)9 (-1) 6 (-2)9 (-1)
Skills Insight +0, Nature +1
Senses Passive Perception 8
Languages
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Shedinn Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered warhammer and tarnished trident as well. His crest is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Shedinn was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Fighting, Justice, Artistic. Flaws: Disease. Bonds: Family. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Shedinn Sumnarghthrysh, Male Dragonborn Fighter 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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