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NPC Generator

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Advanced [show]


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a lot of dark rich colors, with gold accents. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Slave, Nature. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Elaim Deepdelver, Male Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Elaim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is black and very short. He has a dull look in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Elaim embodies much of what other species detest in the Dwarves. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Bounty Hunter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Elaim Fallack, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 19 (+4)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Vondal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a grey suit. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Flaws: Insane, Impulsive. Bonds: Attractive, Criminal record, Adventurer. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Vondal Graybeard, Male Dwarf Druid 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 12 (+1)7 (-2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 cp.


Social Check DCs


Burana Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears rags and sports a simple walking cane. She wears her blue crest up. She wears large thick round spectacles.

Personality: She exudes charisma. She is a tour de force of persuasion. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: Born in the west her family was never financially stable. She was an apprentice working in her mother's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Tabaxi compassion; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Persistence. Flaws: Shy, Racist. Bonds: Poor, Attractive, Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Burana Imbixtellrhyst, Female Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 62 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 8000 sp. Rhodochrosite (14 gp). White opal (500 gp). Star ruby (500 gp). Canary diamond (3000 gp). Pink pearl (40 gp). Red garnet (40 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tûhorn Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a perfectly clean shirt and pair of pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful necromancer made him what he is. When Tûhorn reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Greedy. Bonds: Attractive, Mentor, Military. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Tûhorn Anderton, Male Half-Orc Monk 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs

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