Purson Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown, silky, and of moderate length. His eyes are a pleasant red.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He has all his life been fascinated with poetry.
History: Purson was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Immigrant, Attractive, Family. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 31 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Halfling
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 300 pp. Red spinel (90 gp). Lapis lazuli (14 gp). Rhodochrosite (14 gp). Pink pearl (90 gp). Freshwater pearl (14 gp). Deep green spinel (90 gp). Amethyst (90 gp). Alexandrite (1100 gp). Chrysoprase (50 gp). Deep blue spinel (1100 gp). Carnelian (50 gp). Violet garnet (1100 gp). Iolite (50 gp). Rose (50 gp). Blue star sapphire (1200 gp). Rhodochrosite (14 gp). 1 Medium magic item.
Ethereal Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her black fur, when down, is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Jeweler job and began her own company from there.
Motivation: She has a crush on the local Sage; and balancing her hectic life and new jeweler responsibilities is difficult
Flaws: Addict, Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elama Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses in collared shirts and wears a proper scarf over her head, and is pretty ugly. She keeps her brown hair in a pixie cut. Her eyes are violet and beady.
Personality: Confrontational and typically high on some drug or another. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Elama was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job
Flaws: Ugly, Addict. Bonds: Adventurer, Job, Criminal record. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 5000 sp.
Moon In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She keeps her red fur in a flapper bob. Her eyes are likewise yellow.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is afraid of women and trembles around them
History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Moon took refuge in the ruined castle and found the beat up crossbow and armor she uses now. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many dire rats want her driven away.
Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Enemies, Nature. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Jet (120 gp). Brown-green garnet (120 gp). Deep blue spinel (1400 gp). Star rose quartz (70 gp). Emerald (700 gp).
Keyleth Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She sports tan clothing, slightly heavier than average wear. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is short and golden. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is mildly Elf supremacist, though she does not identify as such. The war was a terrible time for her, and Keyleth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Sold as a small child to a wizard, Keyleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Fletcher like her mother before her.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Flaws: Racist, Depressed. Bonds: Military, Mentor, Job. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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