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NPC Generator

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Advanced [show]


Tyna Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She sports blonde long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.

History: She was born a particularly ugly child, much to the horror of her parents. Her mother was a soldier and died while she was still young. Tyna was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved; and to reunite with her old friends

Ideals: Optimist. Flaws: Ugly, Shy, Lazy. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Tyna Wildheart, Female Halfling Warlock 2
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 14 (+2)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" northern woman, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. Her gray fur is braided into rings. Her eyes are likewise copper.

Personality: She likes to make people angry or surprised. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Gale grew up listening to her father's many stories. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Gale's father didn't care for her much, and the feeling was mutual. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to prove her worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gale In the Wind, Female Tabaxi Fighter 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 160 gp.


Social Check DCs


Megren Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Jeweler. She is portly but not overly obese. Her copper crest is slicked back into a classic pompadour. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Megren was born in the south. At a young age she loved to build and create. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand her business; and balancing her hectic life and new jeweler responsibilities is difficult

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Insane. Bonds: Job. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Megren Jharthraxyn, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)14 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Gruk Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a black coat over a blue low-cut shirt, and a deerstalker hat upon his head. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: When he was but 3 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his absent mother

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, Family. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Gruk Kensley, Male Half-Orc Fighter 3
Medium (5'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)5 (-3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bharash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple black robe with blue stripes complete with hood. His blue crest is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has never given up on his painting dream.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Logical, Artistic. Flaws: Shy, Mundane. Bonds: Military. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Bharash Raghthroknaar, Male Dragonborn Paladin 2
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)17 (+3) 16 (+3)18 (+4)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Aquan
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp.


Social Check DCs

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