Oriel Dayton, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Shy, Forgetful. Bonds: Rich, Criminal record, Attractive. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 24 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 4 (-3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Aquan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 2000 sp.
Helen Reed, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown Stetson hat and brown clothes. Her silver hair has been sun bleached extensively. She has green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of drow once and for all.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Philantrophist. Bonds: Enemies, Mentor, Rich. Occupation: Bookbinder
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1600 gp. Deep green spinel (140 gp). Deep green spinel (140 gp). Deep green spinel (140 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
Smoking Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.
History: Smoking was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Fighting, Athletic, Professionalism. Bonds: Attractive, Criminal record. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 14
Hit Points 48 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 50000 cp.
Ribbles Welber, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright blue suits and hats. He wears his hair in dreadlocks. He has amber eyes and a blue hat with a pastel feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and his religion dominates his actions
Flaws: Antagonistic, Disease. Bonds: Religious, Rich, Has a crush. Occupation: Healer
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 600 gp.
Rathkran Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black tunic with brown highlights, and long violet pants that bunch up around his shoes. He carries a battered hammer and tarnished sword as well. His green crest is braided into rings. His eyes are red and catlike.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently he has begun working with bootleggers and crooks.
Motivation: His spouse's relatives view him with great suspicion; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Bonds: Criminal record, Family. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 50 gp. 1 Banded mail.
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