Baelitae Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She wears baggy blue pantaloons and a pastel scarf. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a card on it. Her brown hair is greasy and uncared for. She has gray eyes and a blue hat with a pastel feather.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. As long as the job gets done she does not care how it got done.
History: Baelitae was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult.
Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Job, Nature. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 60 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0
Possessions: 2000 gp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1100 gp). A small bag of saffron. (90 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Giselle Shelby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'6". She is perpetually draped in fineries, but all of this concealed by her earthly robes., and her gloved hand is found clutching a kukri. She has moderate length blonde hair. She tend to wears goggles to shield her eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born at the edge of vast mountains. Her father took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.
Motivation: Revenge; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Optimist, Extrovert. Bonds: Attractive, Nature, Enemies. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 500 sp.
Herleva Addington, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 6'1". She does not wear sleeves and tends to eschew shirts when she can avoid it, and her gloved hand is found clutching a pickaxe. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a great chef.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. She moved out south to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Criminal record, Adventurer. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized ruby on her right hand. She wears a feathered hat to hide her balding. Her face is scarred and worn.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is a Maurezhi in disguise. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Sensitive. Bonds: Rich, Adventurer, In love. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Senteq Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a blue suit, black shirt, and white tie. He is physically well-built. He keeps his black hair in a flapper bob. His gray eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Flaws: Selfish. Bonds: In love, Nature, Rich, Job. Occupation: Doctor
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 10000 cp.
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