Manfred Hastings, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. He wears a broad hat to cover his moderate length auburn hair. His eyes are a pleasant hazel.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born into a rich family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: He wants to meet his childhood hero; and to be a mason again
Flaws: Shy, Racist. Bonds: Rich, Job, Adventurer. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Moon Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His white fur is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Moon grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well; and to unite with his brother
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 6 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Freshwater pearl (10 gp).
Ghâm Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of luck on his torso. He is physically well-built. His red hair is drawn into a tight pony tail with a cross scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Persistence, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Sage
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 120 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
Possessions: Large well-done wool tapestry (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold dragon comb with red garnet eye (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp).
Seere Tragedy, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a green coat. She keeps her long silver hair kept up in a rat tail. Her white eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the west to a Shepherd, Seere learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has worked as a Shepherd like her father before her.
Motivation: Wants to have a good time and be beloved; and regain custody of her daughter
Ideals: Opinionated, Optimist. Bonds: Job, Family. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Onyx (30 gp). 1 Superior lock.
Tiaathque Wallace, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears professional attire. She wears a small hat to hide her balding. Her eyes are amber.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tiaathque is combative with any and all who dare try her patience in the slightest.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Tiaathque reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Navigator.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor
Ideals: Justice. Bonds: Attractive, Poor, Job, Military. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 91 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +6
Possessions: 3000 gp.
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