Ghesh Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long blue crest kept up in a rat tail. His eyes, though not visible through his cowl, are red.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Slave Trader business.
History: The child of a Sailor, who enjoyed hunting, Ghesh was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion
Ideals: Fighting, Philantrophist, Persistence. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 17 (+3) | 3 (-4) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 1 Minor magic item.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a fancy brown suit. He sports a long black beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Server and was forced into it by his family.
Flaws: Disease, Impulsive. Bonds: Attractive, Poor, Family, Nature. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 48 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Uzza Torment, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'8", this woman wears silk and lounges about seductively. Her hair is chestnut, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Uzza was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted arcane powers by her dying sister.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Passionate, Gifted. Bonds: Attractive, Family, Nature. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 8)
Armor Class 7
Hit Points 68 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +5 / 2d10+2, Ranged +0 / 2d10-3, Grapple +2
Possessions: 1200 gp. Cloth of gold vestments (90 gp). Silver chalice with lapis lazuli gems (90 gp). Embroidered and bejeweled glove (3000 gp).
Ahinar Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears clothing that is held on in multiple layers but all of it is in poor condition. Her blonde hair is singed and shortened. Her eyes are violet and catlike.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast plains. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Naeris Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is typically in his Stableman uniform. He is muscular with a powerful set of arms. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Naeris was born in the east. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: Further expansion of business; and to be a healer again
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Job, Poor. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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