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NPC Generator

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Advanced [show]


Akra Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears green painted combat armor at almost all times. She has white crest. Her skin is flawless and her gold eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Akra was left her father's suit of armor and trained in its use and care. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined. Bonds: Attractive, Military. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Akra Fharngnarthnost, Female Dragonborn Commoner 6
Medium (6'1") Dragonborn, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +7, Performance +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Mumpena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she usually wears her tan robe and has her quarterstaff always slung over her shoulder. With wild red hair. She has gray eyes.

Personality: Mumpena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mumpena grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mumpena. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Optimist. Bonds: In love, Criminal record. Occupation: Baker

Voice: Hissing voice

Attributes [hide]

Mumpena Nucklestamp, Female Gnome Monk 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)6 (-2) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Jasmine Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a red suit, blue shirt, and red tie. Her auburn hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A true patriot, Jasmine would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Military, Nature. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Jasmine Kettlewhistle, Female Halfling Rogue 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 16 (+3)12 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Armara Harm, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with black colored cloaks and clothing. She has done her best to style her red hair to look like a famous performer. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born into a rich family. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Armara Harm, Female Tiefling Paladin 2
Medium (4'7") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1200 sp. 1 Chain shirt.


Social Check DCs


Yvonne Deighton, Female Human [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise hazel.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.

History: Yvonne hails from a village terrorized by brigands. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Days after completing her studies, news broke out that her hometown was attacked by brigands. Yvonne was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Mundane, Hedonist. Bonds: Attractive, Enemies, Criminal record. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Yvonne Deighton, Female Human Wizard 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 10 (+0)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp.


Social Check DCs

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